A Hibernate in Every Scene for Nook/Kindle

ellfireellfire Member Posts: 187
edited May 2012 in Working with GS (Mac)
Does anyone know what the best practice is for where you do and don't need to throw a hibernate rule bearing actor into your game? I.e. You only need them in actual levels, or should you put one in every single scene in your game. Thanks.

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  • ellfireellfire Member Posts: 187
    Thanks, @jonmulcahy. Well, for now I threw it into every scene other than my pause screen scenes. (If the player has the game paused, no need to pause it again with hibernate, right?) If anyone else has some thoughts on this, post away.
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