Bridge The Gap II

ashtmjashtmj Member, PRO Posts: 405
edited May 2012 in Announce Your Game!
Here is a look at Bridge The Gap II
If all goes well this will be launching mid May

Bridge The Gap II -Monster Robot Studios

Bridge the Gap II - Monster Robot Studios

Bridge The Gap II -Monster Robot Studios

Bridge The Gap II - monster Robot Studios

Bridge The Gap II  - Monster Robot Studios

Bridge the Gap II - Monster Robot Studios

Bridge the Gap II - Monster Robot Studios

Bridge The Gap II - Monster Robot Studios
«1

Comments

  • EatingMyHatEatingMyHat Member Posts: 1,246
    Looks great. Good luck with your lunch!



    Follow Eating My Hat on Facebook, Twitter and our Blog
    Check out my templates in the GS Marketplace or at the store
  • tutysestutyses Member Posts: 134
    i would like to see a video
  • ZoytZoyt Member Posts: 374
    Congrats! Looks nice!
  • LumpAppsLumpApps Member Posts: 2,881
    I Wanna play! ;)
  • YoRoosterYoRooster Member Posts: 159
    Those are some mighty fine visuals ashtmj. Look forward to seeing how it plays!
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    Wow! My jaw is on the floor, right now!
  • ashtmjashtmj Member, PRO Posts: 405
    Thanks so much guys! :)

    One of the cool new things in this game is that it uses the phone's clock to keep track of the time and is night/day in game accordingly, 4 times in all

    Sunrise 12:00am to 9:00am
    Afternoon 9:00am to 4:00pm
    Sunset 4:00pm to 7:00pm
    Night 7:00pm to 12:00am

    one of the mini quest in the game is to collect different bugs (Note the Jar on the left hand side in the screenshots) which only appear in certain levels at certain times of day. this idea was heavily inspired by animal crossing/poke'mon, but I think it adds a really fun element to the game

    More to come..
    -Ash
  • UtopianGamesUtopianGames Member Posts: 5,692
    Love the art style and yes +1 for a video please:)

    Daz.
  • EatingMyHatEatingMyHat Member Posts: 1,246
    Thanks so much guys! :)

    One of the cool new things in this game is that it uses the phone's clock to keep track of the time and is night/day in game accordingly, 4 times in all

    Sunrise 12:00am to 9:00am
    Afternoon 9:00am to 4:00pm
    Sunset 4:00pm to 7:00pm
    Night 7:00pm to 12:00am

    one of the mini quest in the game is to collect different bugs (Note the Jar on the left hand side in the screenshots) which only appear in certain levels at certain times of day. this idea was heavily inspired by animal crossing/poke'mon, but I think it adds a really fun element to the game

    More to come..
    -Ash
    LOL we have something similar in our game as well :)
  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    Awesome stuff!
  • ashtmjashtmj Member, PRO Posts: 405
    Thanks again for all the feedback guys!

    here are a few new images (video almost ready :)

    NEW Pirate: Bombosa ShortFuze
    with new TNT Barrels you can build bridges to reach high coins, then knock them down to get to lower ones

    Bridge the Gap 2 Monster Robot Studios

    Bridge The Gap 2 Monster Robot Studios

    Bridge the Gap 2 Monster Robot Studios
  • macewanmacewan Member Posts: 214
    I'm confused as it seems to already be available. http://itunes.apple.com/us/app/bridgethegap/id459192946?mt=8
  • JustMe74JustMe74 Member, PRO Posts: 542
    I'm confused as it seems to already be available. http://itunes.apple.com/us/app/bridgethegap/id459192946?mt=8
    The title of the thread is "Bridge the Gap II" and the link you provided is to "Bridge the Gap".
  • CrazybreadmanCrazybreadman Member Posts: 674
    It looks really great! I would suggest adding some images over the edges of the platforms so the grass doesn't get cut off. Looks good, but a video would be perfect to help w/ more feedback!
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    Love, love, love! Instant buy! :)
  • ashtmjashtmj Member, PRO Posts: 405
    Thanks guys! I look forward to Feedback once the trailer is up :)
    in the mean time here is another world/island

    The Redwood Keys

    Bridge the Gap 2 - monster Robot Studios

    Bridge the gap 2 The Redwood Keys
  • ashtmjashtmj Member, PRO Posts: 405
    Dry Dirt Reef:

    Bridge the Gap 2 Dry Dirt Reef

    Bridge the Gap 2 Dry Dirt Reef

    At Launch there will be 4 unlockable islands

    The Learning Curve Cove
    Glup Gob Bog
    Dry Dirt Reef
    And The RedWood Keys

    55 levels in all.

    But I plan to have many more levels and extras finished before release, and will add them via weekly or biweekly updates.

    Just waiting on music then the trailer will be live :)

    Thanks
    -Ash
    Bridge the Gap 2 Redwood Keys

    Bridge the Gap 2 Learning Curve Cove

  • ashtmjashtmj Member, PRO Posts: 405


    Gameplay footage! thoughts/feedback appreciated :)

    Thanks
    -Ash
  • ashtmjashtmj Member, PRO Posts: 405
    edited May 2012
    More levels!

    The Great Peninsula
    Bridge the Gap 2 The Great Peninsula

    The Haunted Seas
    Bridge the Gap 2 the Hunted Seas

    I should have roughly 100 levels built at launch, but I think only 50ish will be accessible, then I'll make move available through weekly updates

    Bridge the Gap 2 The Crew


  • ashtmjashtmj Member, PRO Posts: 405
    edited June 2012
    Bridge the Gap 2 iPhone and iPad versions are waiting for review by apple!
    depending on how fast they are, launch day will be June 20th or June 27th

    Bridge The Gap 2 Monster Robot Studios

    Bridge The Gap 2 Monster Robot Studios

    Bridge The Gap 2 Monster Robot Studios

    Bridge The Gap 2 Monster Robot Studios

    Bridge the Gap 2 Monster Robot Studios

    ipaBridge the Gap 2 Monster Robot Studiosd2
  • ashtmjashtmj Member, PRO Posts: 405
    The Latest gameplay/menu footage!
    Feedback appreciated :)

  • xforcexforce Member Posts: 187
    very nice looking game
  • tutysestutyses Member Posts: 134
    It looks sooooooo good, how many people worked on this? and how much time?
  • carlblanchetcarlblanchet Member Posts: 755
    Wow! This looks really nice! Would love to know how you did the night/day feature connected to the device's clock in there!
  • JustMe74JustMe74 Member, PRO Posts: 542
    Looks like a AAA title. This is going to do really well...
  • ashtmjashtmj Member, PRO Posts: 405
    @justme74 @xforce Thanks! :)

    @tutyses Just two, I did the art, game design, SFX, and the very talented Dave Dexter did all the music tracks, each island has it's own theme. time wise, I actually started this before BeyondDead (the last title Monster Robot released) but I would estimate a month and a half of steadily working.

    @carlblanchet 4 rules if time is between 12am and 9am, if time is between 10am and 4pm, etc. then things like grass and ferns will change their color accordingly, stars will turn visible or invisible, the sun will move up or down, bugs will spawn or be removed.

    Thanks again for the feedback guys!



    SIDENOTE:
    I'm also running a fun little contest now till launch day, all you need to do is post your best Pirate name on the BTG facebook page where the contest is listed or in the touch arcade forums :) prizes include iTunes gift cards and promo codes

    http://forums.toucharcade.com/showthread.php?t=140517
    monster robot on twitter https://twitter.com/MonsterRobotGC
    BTG on facebook http://www.facebook.com/pages/Bridge-the-Gap/143221942427597
  • carlblanchetcarlblanchet Member Posts: 755
    @ashtmj

    Thanks for getting back to my comment!
    In which actor would these 4 rules go? And after those rules are made do you have to make an attribute for each rule so all night/day changeable actors can detect and know if that rules is in effect or not with true or false or something?

    Thanks!
Sign In or Register to comment.