Anyone making money from PlayHeaven or Kiip?
scrapee_net
Member Posts: 424
Is anyone making money with any of these options?
Comments
I haven't messed with Kiip yet, I'm kinda on the fence with that.. i mean it seems like it would be a bit of work to incorporate it and only then to find out if its really generating any revenue.. GameHaven was pretty painless to get going..
I just wish there were some in-app / ad options for Android.. really sucks to have to do paid or totally free..
Thanks
Caleb
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
For Kiip I made 0,60$ from Stone Wheel 2 (about 2000 download in the US market)
I'm waiting for PlayHaven reports, but I think that AdMob+iAd would be the best way to make some revenues from GS games, I would personally pay 2000$ a year for a feature like AdMob
"Since most of the apps on the GameSalad network are games, we see high conversion rates to game downloads, which lead to high eCPMs (effective cost per thousand impressions) relative to other ad networks. Initial results have proven quite successful, as many developers are seeing gross eCPMs above $10 and nearly 100% fill rates. After PlayHaven takes its 50% cut, developers are seeing net eCPMs in the $5 range and some developers are earning thousands of dollars per month per game."
http://forums.gamesalad.com/discussion/45191/gamesalad-playhaven-show-impressive-results/p1
http://www.playhaven.com/tour#virtualgood
http://www.playhaven.com/tour#rewards
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I'll wait for further reports, but now I think it's a very very interesting ad system
It's a very powerful ad system, but I think we NEED a way to see daily reports
First of all PlayHeaven is now Upsight!
Making money from PlayHeaven (Upsight) is too easy, you need to set up or Add your own 'more games' button and start delivering game recommendations to you players.
Use in both free and paid games without worry of negative reviews.
Why are you resurrecting two year old threads? Please don't do that.
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS