Load Attribute - retain scores from game session to game session?
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Hello,
I am having a bit of trouble that I hope you all can help me with resolving. Should the "load attribute" function work from game session to game session? I would like to retain the 'high score' on the player's device between game sessions. It works during the session - i.e. multiple plays during a continuous session, but if the user stops playing and picks up the game a day or two later, then the previous high score is lost.
Is there a trick to keeping the high score around between game sessions, or might I be doing something with the way that I am saving the score attribute that is canceling out the previous attributes?
Thanks!
I am having a bit of trouble that I hope you all can help me with resolving. Should the "load attribute" function work from game session to game session? I would like to retain the 'high score' on the player's device between game sessions. It works during the session - i.e. multiple plays during a continuous session, but if the user stops playing and picks up the game a day or two later, then the previous high score is lost.
Is there a trick to keeping the high score around between game sessions, or might I be doing something with the way that I am saving the score attribute that is canceling out the previous attributes?
Thanks!
Answers