Actor jitter when stopped

monkeedmonkeed Member Posts: 22
edited May 2012 in Working with GS (Mac)
I have a game where actors collide in the scene and then stop moving. sometimes the actors jitter around after they have stopped. Any ideas how to stop this slight movement?

Answers

  • monkeedmonkeed Member Posts: 22
    Works great. Thank you
  • andersdn11andersdn11 Member Posts: 2
    Just bringing this post up again, since I'm struggling with the same problem.

    It worked, kinda. still jitter but much less of it. Though when i control my player i have to wait 0.5 seconds before he can move in the other direction. Is there a better workaround this problem?
  • andersdn11andersdn11 Member Posts: 2
    allright. i worked around the drag function.
    I used interpolate instead to get that nice smooth stop effect.
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