How do I get excited about making games again?

ktfrightktfright Member Posts: 964
edited May 2012 in Miscellaneous
Hey everyone! For those who do not know, I'm ktfright, and I have something I would like to say...

I have been using GameSalad since it was in alpha, and now that I'm in college, I realized that I used it less and less. Don't get me wrong, GS is an extraordinary tool, and I have seen some amazing and beautiful games from a lot of talented people. I always wanted to become some type of programmer or designer, but I was just never great at math. After a long talk with my older siblings however, I now want to try and get a degree in computer science instead of advertising. It seems less risky, but I'm still afraid of failing. I always wanted to do CS, but I felt that I was too dumb to go into a math or coding class and put effort into trying to learn.

I realize that I just went off topic (I tend to do that a lot), but I'm asking, what can I do to get back into the groove of making games again, and for any programmers, any words of advice for getting through CS, math and pushing for a degree?

Best Answer

  • CreeperWareCreeperWare Posts: 43
    Accepted Answer
    As a sophomore in college with a declared CIS major (Bentley University), I think I can help shed some light on this.

    I too, am terrible at math. And while I have coded competitively for years in Java / C++ / Objective C , I am also terrible at coding and have relied on team members to do most of the hard work.

    The reason I personally chose this field, is I love conceptualizing games and having the basic working knowledge to be able to direct teams of coders / graphic designers.

    Put simply, as long as you love games / business, you don't have to be the miserable guy behind the keyboard 18 hours a day.

    Having a working knowledge about programming means you won't get the best grades in your programming courses, but you will know enough to start your own software company.

    Hope that helps!

Answers

  • ktfrightktfright Member Posts: 964
    Your post really did help a lot! How long have you been coding for?
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    Just design the game you would like to play - it works for me :)

    BTW, good to see you again!
  • ktfrightktfright Member Posts: 964
    Thanks guy, this is really helping me feel better about everything. I got an iPad 2 last week, so I hope to create some neat stuff with GS really soon. It does feel good to be back, the community here is awesome!
  • CreeperWareCreeperWare Member Posts: 43
    Your post really did help a lot! How long have you been coding for?
    Glad to help! I have been coding in Java and C++ for 5-6 years and Objective C for around 4.

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    Hey there,

    Of course, you want to come up with something that you are proud to make, something that shows what you can do.

    I think we can all admit that we are excited when you first start developing a game, then after a month+ development, things get slow and the feelings fall apart.

    This might just be me, but if you leave the game alone for 2 weeks, then come back to your game, the excited sense has returned and I tear at the game again. I get a lot done, take a week off, come back and repeat this process. This how I work. If I don't do this, and like I said, this is just me, I don't get anything done. I stare at the screen, wondering what to do next, how profitable the sales might be and I lose interest.

    Anyway, this is something you might want to try, it helps me, I hope it can help you.


    Bray

  • ktfrightktfright Member Posts: 964
    Thanks Bray. With school, work, and music, I almost always seem to procrastinate and get bored or frustrated when working, but I guess I have to look for the fun I used to have making games.
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