Help with arkonoid

SANDEEP410SANDEEP410 Member Posts: 46
edited May 2012 in Working with GS (Mac)
Hello in my arkonoid game i want my ball to go in the direction depending upon where it hits the paddle
Example if it hits paddle sin middle it should go straight up if it bounce toward the end will send ball diagonally in that direction
Any1 knows hot to acheive in game salad

Comments

  • SANDEEP410SANDEEP410 Member Posts: 46
    edited May 2012
    I was going through the arkonoid tutoiral on youtube
    When i start my game arkonoid ball moves upwards bounces of the wall and hits player controlled paddle where it bounces again and after bouncing off the wall when it hits paddle again the ball just dies there it doesnt bounce at all
    I followed the tutorial exactly,i dont know what i am doing wrong.
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    edited May 2012
    Hi mate!
    It will be easier to help you if you tell what rules you have in your actors.
  • SANDEEP410SANDEEP410 Member Posts: 46
    For arkonoid ball
    when i click start button i have change velocity to 300
    Then i have collision with wall and with paddle
    I also have made all actors friction to zero still ball looses speed
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    I just made a test, and all worked:
    Ball - change velocity to 300, and collide with Wall
    Physics - Denstiy 1; Friction 3; Restitution 1; The same Physics in wall.

    The ball bounces all the time.
  • SANDEEP410SANDEEP410 Member Posts: 46
    for some reason ball looses velocity whenever it collides with ball
  • SANDEEP410SANDEEP410 Member Posts: 46
    I mean ball looses velocity whenever it collides with paddle
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    edited May 2012
    http://www.mediafire.com/?86kv71ssr0qywjk
    heres my game file
    What type of file is it? I can't open it with anything.

  • SANDEEP410SANDEEP410 Member Posts: 46
  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    edited May 2012 Accepted Answer
    I found the issue - in ball actor, under Physics tab, increase Restitution;
    and
    increase Density in paddle actor - it worked for me.
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