Time system

rodrigosw94rodrigosw94 Member Posts: 45
edited May 2012 in Working with GS (Mac)
Hello,

I want to make a system in my game, that after player enter in level, start counting the time to player get in finish of level, after this, the time he make will appear for him, and save like a score.

How can I make it?

Thanks

Answers

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    You can use scene.time to keep track of how long a scene has been running. Then, display it using a Display Text behavior. To save it, use a Save Attribute behavior (and a Load Attribute behavior in the first scene of your game).

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  • rodrigosw94rodrigosw94 Member Posts: 45
    I'll try it now, thanks
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