GameSalad speed performance on latest updates
Hopefully my question won't be too vague.
I bought GameSalad a while ago (before pro version appeared) and it seemed pretty fast. I started a big project, but since it stopped supporting first generation ipods, I couldn't test my game for a little while.
A few updates later, GameSalad improved in many ways, but I now I got my hand on more recent iphones/ipad and had FPS performance issues on both. The prototypes that used to run smooth on a 1st generation itouch now ran slow on a 3rd generation iphone, so I had to put my project on hold because of bad framrate when using too many actors.
My question is: I haven't used GameSalad since and I was wondering if there was speed improvements in the newest 9.2 release. I'm not yet ready to renew my lisences if my game still doesn't run smooth so any informations would be helpful.
Thanks.
I bought GameSalad a while ago (before pro version appeared) and it seemed pretty fast. I started a big project, but since it stopped supporting first generation ipods, I couldn't test my game for a little while.
A few updates later, GameSalad improved in many ways, but I now I got my hand on more recent iphones/ipad and had FPS performance issues on both. The prototypes that used to run smooth on a 1st generation itouch now ran slow on a 3rd generation iphone, so I had to put my project on hold because of bad framrate when using too many actors.
My question is: I haven't used GameSalad since and I was wondering if there was speed improvements in the newest 9.2 release. I'm not yet ready to renew my lisences if my game still doesn't run smooth so any informations would be helpful.
Thanks.
Answers
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Edit: btw the game run smooth on a mac, it gets laggy only on the handheld devices.