Actor moving with Camera - Please Stop
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Must be missing something fundamental. WOuld like to know how to have Actors remain stationary relative to the game field rather than moving horizontally as the camera moves. Using the Cannon Physics template
Answers
and all but the HUD layers … are scrollable …
check: Inspector > Scene > Layers
and check the BallActor's rules/behaviors for Control Camera
the camera follows the cannonBall
and the other actors remain stationary as they have no sceneMovement behaviors
…and when scene scrolls they keep the place you put them in.