Camera issues

reginald.bernardinreginald.bernardin Member Posts: 346
edited May 2012 in Working with GS (Mac)
I was wondering how can you control the camera to see more of whats in front of the actor. I tried messing with the camera position but the actor auto walks and you cannot see the objects until they get really close to it. any one know how to see more up front before the actor gets there?

Answers

  • PixelPunPixelPun Member Posts: 324
    I had this same problem with something I was working on today. I don't think there is away to offset the camera. I just made a PNG with a long transparent space in front of the actor so that it appears as if the actor is standing back more.
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    constrain camera.origin.x to player.x+whatever
  • reginald.bernardinreginald.bernardin Member Posts: 346
    @papiomitis

    So u mean use the constrain attribute to constrain the camera option? but i looked and there's no camera option.
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    You have to unlock the actor to access scene attributes such as camera

    cheers
  • reginald.bernardinreginald.bernardin Member Posts: 346
    ok i found it. I put a constrain attribute and put camera.origin.x to self.position.x. But it seems the same to me. did i put the formula wrong? I still cannot see the actor that's off screen when my main actor gets to the finish line. it's too late by the time he gets there..
  • simo103simo103 Member, PRO Posts: 1,331
    needs the +whatever part try self.positionx+200 and adjust from there
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    edited May 2012
    i think i might have misunderstood you. All you might have to do is make the camera tracking area smaller. Click the camera icon next to the mouse cursor icon at the top left of where it shows the scene, and drag that box as small as it can go. Now just put the control camera behavior in the actor (without the constrains) and see if that does it.
  • reginald.bernardinreginald.bernardin Member Posts: 346
    ya i made the camera icon a small as possible..I guess i have to make the offscreen character a little closer at the end of the scene. that's probably the best way you think?
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