Using trigonometry

rommaromma Member Posts: 114
edited May 2012 in Working with GS (Mac)
Hey Guys,

Is there a site or forum post or any source that has relevant information to using trigonometry in GS?

For example. "To acomplish X you can use sin() because X"

Maybe not that specific but a way for us who don't remember trig from school.

Thanks!

Best Answer

  • MotherHooseMotherHoose Posts: 2,456
    edited May 2012 Accepted Answer
    1. sin (sine); cos (cosine); tan (tangent) … and, their reciprocals … are just terms
    … that are used in right triangles
    … to show any of the 3 angle's relationship to the sides of that triangle

    2. any XY point on a plane (flat surface) forms two right angles
    … the length of the X from that point …and the length of the Y from that point… are 2 sides of 2 right triangle
    … the end of the X and the end of the Y can be joined with a diagonal straight line (the hypotenuse)
    … whether the lines are imaginary or actually drawn

    fortunately, for us, the computer calculates the correct sin; cos; tan for any X,Y point
    so we never have to bother figuring out what their number values are

    and once you do the Wikipedia site that @Rob2 gave us … then

    @LudwigHeijden … beautiful interactive demo to download:
    http://forums.gamesalad.com/discussion/38780/free-sin-and-cos-tool-for-cool-movements-free/p1

    also this site: http://www.intmath.com/trigonometric-functions/2-sin-cos-tan-csc-sec-cot.php

    image MH

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