using Xcode iOS simulator for trailer creation?

3xL3xL Member Posts: 676
edited May 2012 in Working with GS (Mac)
man, this sucks. so i submitted my game after finally finishing it. but the only way i know to make a trailer is to use screen flick and record the screen while the viewer on GS creator is playing the game. but performance SUCKS. its all stuttery and jittery. its horrendous.

is there a way i can run my app through the iOS simulator for smoother playback? or do you guys have a better way of doing it?

i found another way that people use sound stage but hows the performance on that?

Answers

  • 3xL3xL Member Posts: 676
    thats exactly what i did. i remove the song.

    yes on the device it plays perfectly well. i have 8gb of ram plus a good graphics card. i guess GS can't handle much.
Sign In or Register to comment.