iPhone + iPad + Mac + HTML5 game.
romma
Member Posts: 114
Hey Guys,
Im about to start working on a game that I need to deploy to all of these platforms.
What are the tips and semantic way of handling images and there sizes, etc? Do I technically need to make a "project" for each platform?
Share me your experience so I can learn from them!
Thanks!
Im about to start working on a game that I need to deploy to all of these platforms.
What are the tips and semantic way of handling images and there sizes, etc? Do I technically need to make a "project" for each platform?
Share me your experience so I can learn from them!
Thanks!
Answers
I assume I would need to work on the "biggest" size first.
iPad has a new, huge resolution, so I suggest to make all graphics in 2048x1536 resolution, and resize them to iPhone size.
It all depends on style of your graphics.
One question though, It did resize the images for him, or atleast the actors that where images.
Would I get low res results if from big iPad3 size I go to iphone4 without using any software, just this tool?
Best;
If you resize iPhone game to iPad game, graphics will be full screen, but they will be stretched to fit the new sized actors.