My actor responds to real life gravity..HELP!

Barking_AppsBarking_Apps Member Posts: 182
edited May 2012 in Working with GS (Mac)
i have an actor that is meant to move around in the scene, colliding with the walls. There is no gravity in my scene or acceleration behaviour in this actor. However when playing it on my iPhone the ball respond to real gravity and if you tilt the phone it will follow...

I do not want any gravity in this scene i just want the ball to go up, down, left and right!

ANY SUGGESTIONS WILL HELP!

BarkingApps :o3

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Answers

  • Barking_AppsBarking_Apps Member Posts: 182
    nope scene gravity is at 0.

    sorry i do have an acceleration but the directions is at 'random(0,360)' and its relative to actor. Should it relative to scene?
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