displaying custom text on Debugger?
Hi everybody,
what code should I put into the Log Debugging Statement behavior in order for Debugger to display a custom text before the Attribute I keep checking?
Example=
Log(Actor: Countdw): TimerMode: true (which means that I put "TimerMode:" as custom text)
what code should I put into the Log Debugging Statement behavior in order for Debugger to display a custom text before the Attribute I keep checking?
Example=
Log(Actor: Countdw): TimerMode: true (which means that I put "TimerMode:" as custom text)
Answers
Anyway, I thought I saw that there's a way to put some custom text as a reference into Log Deb. Statem. behavior a few weeks ago, but now I can't find it out again... it was something like .."Your text".. and then you insert the game.Attribute you wanna see into Debugger's window...
or maybe i'm getting confuse with something else? :-S