Behaviour after keyboard input
Have a (probably) simple question.
Lets say I have a scene with a question. I make an actor that brings the keyboard up on touch - how do I do when I want the input from the keyboard will act as false (when wrong answer is given) and delete all the input, or true (of right answer is given) and activate the behaviour "change scene".
Also, can I make a save function that remembers the current scene (pref. automatically) that when I close the application, and open it up again, it will be at the same scene as I closed it?
Lets say I have a scene with a question. I make an actor that brings the keyboard up on touch - how do I do when I want the input from the keyboard will act as false (when wrong answer is given) and delete all the input, or true (of right answer is given) and activate the behaviour "change scene".
Also, can I make a save function that remembers the current scene (pref. automatically) that when I close the application, and open it up again, it will be at the same scene as I closed it?
Answers
Otherwise:
Reset Scene
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Saves: make an integer attribute, which changes in each scene, and save it. Then in Main Menu make a rule which will load this attribute, and change scene to 1 if attribute is 1, change scene to 2 if attribute is 2, etc.