how do I accelerate a character based upon...
How do I accelerate my actor based upon the distance that my finger drags away from him at a certain angle. I am having the hardest time trying to figure this out. Also, I need to make my character only go so high up on the screen, let's say...320 pixels high.
Any help?
Any help?
Best Answer
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jckmcgraw Posts: 647
@poopdecksweeper
I'll try to make a demo within the next couple of days for you. This one might take me a bit to figure out.
Regards,
Jack McGraw
Answers
Sorry about the late response, but I finally got around to making the demo, but I can't seem to figure it out. I'm sure that some more advanced users know a solution. Hopefully somebody else looks at this thread.
Sorry I couldn't help much,
Jack McGraw
@tshirtbooth that's awesome thanks. The game is going to be the actor is on the ground but will be jumping up.
What I would like the main actor to do is have the directional arrow come upward but for a negative directional drag. So if I drag my finger down I want my character to fly upward.
I'm currently using the template you suggested for other projects too, so really, thanks for that.
poopdecksweeper@yahoo.com