How do i test me game for GS Arcade before I publish?
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Thanks
Best Answers
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mynameisace Hull, UKPosts: 2,484
And projects with tables don't work so I heard.
That is correct, HTML5 publishing doesn't yet support tables.
Ace -
JohnPapiomitis Posts: 6,256
We need alot more info then that to help you. What doesnt work, when does it happen? what are the rules you have set up?
Answers
Lump Apps and My Assets
Any suggestions?
However, in my case that just stinks.
As I mention before JP, actors disappear. There isn't a destroy rule to it. They are to simply move.
I have a timer that isn't visible for Web Preview (safari or F.Fox). However, Preview works fine.
"The actors disappear" : Do they disapear as soon as you press play, or some time in game? Do they move off the screen of just flat out disapear all together? Do you have them on the correct layer? Do you have any rules changing there alpha? If they move off the screen what rules do you have to tell them to move? And if so do you have attributes the trigger the move that maybe arent turning off?
"I have a timer that isnt visible" What do you mean by visible, are you displaying text with a attribute changed by the timer and it doesnt display? Is the timer not firing? Is it firing when its not supposed to? Is it not firing when its supposed to? Do you have the timer in another rule? What rules are in the timer?
Just saying my rules are fine, and being broad like that doesnt help solve anything.