A little delay when testing device

jdgouldjdgould Member, PRO Posts: 114
edited May 2012 in Working with GS (Mac)
I am curious if others ever see the little pinwheel in the upper right hand corner of the game when testing it on an IOS device. The performance meter says it is at around 62 frames per second, but I am not sure if that is high or low?

Any advice would be appreciated.

Thanks,
Jeff

Answers

  • jdgouldjdgould Member, PRO Posts: 114
    Thanks uptimistik... from a performance standpoint, is it better to have 1 scene that may take a couple of seconds to load at the start or multiple scenes that each take a fraction of a second to load in between scenes. I can probably create my game either way. I am currently using 5 scenes but could make it just one.
  • jckmcgrawjckmcgraw Member Posts: 647
    @uptimistik

    How do you see the frame rate that your game plays at on a device?

    Thanks,
    Jack McGraw
  • jdgouldjdgould Member, PRO Posts: 114
    Jack, when you are running your game on your IOS device, you can see it's performance on you Mac. When you press the icon on Game Salad to view your game on the IOS device, it will turn black and on the left hand side of the screen that turns black you will see the stats / performance.
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