critical gamesalad bug or am i going CRAZY?
i have 2 scenes. each scene have specific actors and specific behaviors. simply put: NO TWO actors are the same. they are ALL different and all have DIFFERENT behaviors. i assure you.
but i noticed that that some behaviors from the actors from scene 2 are MAGICALLY appearing in the actors behaviors in scene 1.
how is this even possible? i found this out because out of NO WHERE, my game started acting so strange. things were getting crazy. and when i looked for the issues i was like "why are the scene 2 actor's behaviors doing here?"
i KNOW its not my mistake because i was triple checking EVERYTHING. also this is NOT the first time this has happened to me. my first game did this to me swell. i ignored it and re started the project and blamed myself, but i think it was a gs bug that time too.
has anyone experienced this before?
but i noticed that that some behaviors from the actors from scene 2 are MAGICALLY appearing in the actors behaviors in scene 1.
how is this even possible? i found this out because out of NO WHERE, my game started acting so strange. things were getting crazy. and when i looked for the issues i was like "why are the scene 2 actor's behaviors doing here?"
i KNOW its not my mistake because i was triple checking EVERYTHING. also this is NOT the first time this has happened to me. my first game did this to me swell. i ignored it and re started the project and blamed myself, but i think it was a gs bug that time too.
has anyone experienced this before?
Answers
I had some issues with that a while ago.
I had an actor with a custom attribute, then copied that actor and changed the attribute in the copy. The attribute also changed in the original actor.
An attribute gets an ID (a number) and I believe that when you copy an actor the ID doesn't change so changing the attribute changes it on both occasions.
I am not sure if this still happens.
Perhaps this helps solving your problem.
Lump Apps and My Assets
b. I have seen the issue that @LudwigHeijden talks about with copied actors and custom behaviors, but that was many many many GS version ago and I've never seen it since
You can check the IDs in the XML files, but I'm with @tshirtbooth on that one
Will also be happy to take a look if it is something you can send.
Also I didn't have issues until yesterday. I decided to show a friend my progress and it just started buggin out. Before that I was just fine. No changed were made it anything like that.
When I get home tonight I'll take another crack at it and try to fix it. If I can't I'll be sure to send it to one of you guys or GS themselves (I emailed them, they told me to send them the file). Thanks again guys. Btw I saw the avengers. What a BADASS film
when i touch a button to load a scene, it always loads a particular scene.
button 1 should load scene 1
button 2 should load scene 2
button 3 should load scene 3
and so on and so forth
but what happens is they ALL load scene one. unless i take multiple tries, it will eventually load its proper scene.
i know for a FACT its not on my end. this is a GS bug and they need to fix this
i don't feel too comfortable with sending them my file but i think i might have to
Feel free to review our guidelines for bug support here: http://forums.gamesalad.com/discussion/36997/support-contact-bug-reporting#latest
And if requested, I hope that you will feel comfortable providing your file for investigation. We use this file for testing purposes only. Though you may feel that the issue is not related to your game or game logic, seeing the project file will help us fully reproduce the issue you're encountering and troubleshoot properly.
- Restart the Machine
- Re-Install GameSalad
- Build another project With the same rules, see if it does the same thing (if it does, then it's probably a bug)
- Copy/Paste the project and open the copied one, see if it does the same thing.
Hope this helps!
to be honest, i think i just have too much going on. i have lots of rules, actors, etc etc. maybe GS LUA can't handle it? although I'm sure GS NATIVE CODE can.
i basically just deleted that attribute that i was using in this scenario and found another way to implement a fix.
...now trying to renew my darn provisioning profile that wont's renew.. but thats another thread