Issue with IAP Ad Hoc Testing
Hi,
My IAP is setup in itunesconnect and the game as it should be (the game identify it and try to buy...), I defined a test user, logged out from my regular iTunes account on the phone, validated the test user, but I'm still running into a strange issue...
When I click on the IAP item in the Ad Hoc build, everything starts ok and I get this message (this is the correct items that I want to buy, to the behavior and iTunes connect are setup ok).
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After I choose to Buy, it asks me to login (when I was already logged in it asked me to validate my credit card, same process but different question).
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Still in the game mode it asks for the password. I entered the correct password(!) because if it is not the correct one, it asks me to retry... this is also the correct user (my test user)
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After entering the password, for some reason it tries to open the App Store with the following message:
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After hitting continue, it asks for the password again. I enter the correct password (again... if I enter a wrong one it will ask to retry)
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And this message shows up again, if I'll hit continue, it will ask for the password again... this will repeat itself forever with no change.
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If I hit cancel at any point, it will just close and leave me in the App Store...(not going back to the game). After hitting cancel, if I'll go to the game I will see a message that the IAP transaction failed.
Any ideas as to what I'm doing wrong?
Thanks,
GR
My IAP is setup in itunesconnect and the game as it should be (the game identify it and try to buy...), I defined a test user, logged out from my regular iTunes account on the phone, validated the test user, but I'm still running into a strange issue...
When I click on the IAP item in the Ad Hoc build, everything starts ok and I get this message (this is the correct items that I want to buy, to the behavior and iTunes connect are setup ok).

After I choose to Buy, it asks me to login (when I was already logged in it asked me to validate my credit card, same process but different question).

Still in the game mode it asks for the password. I entered the correct password(!) because if it is not the correct one, it asks me to retry... this is also the correct user (my test user)

After entering the password, for some reason it tries to open the App Store with the following message:

After hitting continue, it asks for the password again. I enter the correct password (again... if I enter a wrong one it will ask to retry)

And this message shows up again, if I'll hit continue, it will ask for the password again... this will repeat itself forever with no change.

If I hit cancel at any point, it will just close and leave me in the App Store...(not going back to the game). After hitting cancel, if I'll go to the game I will see a message that the IAP transaction failed.
Any ideas as to what I'm doing wrong?
Thanks,
GR
Best Answer
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EatingMyHat Posts: 1,246
Found some other devs (non-GS) asking about this same issue. Still haven't found an answer, but will post it once I will...
UPDATE: I think I found something in the Apple guide
"Important Do not sign in with your test account in the Settings application."
I did that... will test with a new test user now and update
UPDATE #2: That was the issue!
Here is where I found it: http://developer.apple.com/library/mac/#documentation/NetworkingInternet/Conceptual/StoreKitGuide/DevelopingwithStoreKit/DevelopingwithStoreKit.html
Answers
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set up test account
build adhoc
when IAP launches, sign into test acc
it just works
same for gamecenter