Help with actors jumping?
BlueFanStudios
Member Posts: 77
Hey, we are trying to do something with actors jumping in a scene, but we've run into a slight issue. We want the player to be only able to jump once, and not be able to jump again until they're back on the ground. We tried an 'Actor overlaps or collides with actor of type ground' but it didn't work, and we can't check if it's below a certain Y position because object that the player can jump on enter the scene at Random heights. Any ideas?
Best Answer
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Photics Posts: 4,172With Arch Fiery, I used invisible sensor actors... located slightly below and to the sides of the main actor. If the bottom actor was overlapping a ground actor, then it was OK to jump. If the side actors overlapped a wall actor, then the actor could wall jump.
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