Publishing to the AppStore
Can someone point me in the correct location for the rules and notes of how I get my completed GS game (soon!) onto the AppStore, not the creation of the Provisional Profile bit the GS file to AppStore file part.
Thanks,
Neil
Thanks,
Neil
Answers
Here are the steps:
1. Publish the game using GameSalad (with right iTunes profiles), and zip it.
2. Add your new game to iTunes Connect.
3. Open Application Loader, log in with your Apple Dev Account. Then choose your game, file, and send it.
That's all.
Thanks for your help.
But they don't rate, judge, or anything.
http://cookbook.gamesalad.com/tutorials/3/parts/12
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Where are you getting your information from? GS is 100% free to use, or for $299 you can upgrade to pro which enables more features.
The only cost to get your game to the AppStore is the $99 apple developer fee.
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
just out of interest what are the pro features?