Can you code?

ChaoticGoodChaoticGood Member Posts: 2
edited May 2012 in Working with GS (Mac)
Im super new to this. Just say the interview on game trailers. Any how. I know that you can make games without coding. But if need be, can you make your own custom code? If so in what language?

Answers

  • stackpoolestackpoole Melbourne, Victoria, AustraliaMember, PRO Posts: 473
    No, there is not code in game salad, and you cannot input your own code..

    Sydney Swans 2014!!

  • MotherHooseMotherHoose Member Posts: 2,456
    a game consists of objects and code

    code is communication with the computer
    happily, GameSalad gives us a broad-spectrum Library of dragIn behaviors that eliminate the need to tediously type (and remember the syntax/format of structure) when coding
    (indeed one uses Libraries in other languages … but not as easily as GS)

    in GameSalad you use GS language (the underlying engine is lua … but no need to learn that)

    you can and do add code to each element of your program
    … but most of the time it is just simply selecting from a list of actors/attributes and then setting values with typed in numbers

    using the expressionEditor … we have access to predefined functions and great flexibility!

    @ChaoticGood … IMO you are in the best place to start making your dreams come true
    you can start without knowing how-to code … and learn without many,many frustrations
    each of us was at your starting point at some time …

    take your time … watch some videos … play with all the templates … enjoy yourself!

    image MH
  • JamieOneilJamieOneil Member Posts: 877
    edited May 2012
    Well, http://www.deepblueapps.com/Deep_Blue_Ideas_Ltd./Development.html

    Look at the GS code..Is this really going to happen?
  • JamieOneilJamieOneil Member Posts: 877
    edited May 2012
    Sorry, double post!

  • 3xL3xL Member Posts: 676
    after dragging and dropping (sounds like dancing lol) who would wanna code? but yea DBA is working on a coding language. don't know how to new engine will affect this....
  • ChaoticGoodChaoticGood Member Posts: 2
    The reason I ask this is because if I wanted to pull in some outside element like pulling data from a website I have, the only way I could think of doing that would be to write code for it.
  • MotherHooseMotherHoose Member Posts: 2,456
    @ChaoticGood … importing/pulling data from external sources isn't doable in GS
    (now and maybe never)

    you could use the URL feature in proGS … to show the data to a user
    and have user input that data (via keyboard or buttons) into an attribute

    image MH
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