Im super new to this. Just say the interview on game trailers. Any how. I know that you can make games without coding. But if need be, can you make your own custom code? If so in what language?
code is communication with the computer happily, GameSalad gives us a broad-spectrum Library of dragIn behaviors that eliminate the need to tediously type (and remember the syntax/format of structure) when coding (indeed one uses Libraries in other languages … but not as easily as GS)
in GameSalad you use GS language (the underlying engine is lua … but no need to learn that)
you can and do add code to each element of your program … but most of the time it is just simply selecting from a list of actors/attributes and then setting values with typed in numbers
using the expressionEditor … we have access to predefined functions and great flexibility!
@ChaoticGood … IMO you are in the best place to start making your dreams come true you can start without knowing how-to code … and learn without many,many frustrations each of us was at your starting point at some time …
take your time … watch some videos … play with all the templates … enjoy yourself!
after dragging and dropping (sounds like dancing lol) who would wanna code? but yea DBA is working on a coding language. don't know how to new engine will affect this....
The reason I ask this is because if I wanted to pull in some outside element like pulling data from a website I have, the only way I could think of doing that would be to write code for it.
Answers
Sydney Swans 2014!!
code is communication with the computer
happily, GameSalad gives us a broad-spectrum Library of dragIn behaviors that eliminate the need to tediously type (and remember the syntax/format of structure) when coding
(indeed one uses Libraries in other languages … but not as easily as GS)
in GameSalad you use GS language (the underlying engine is lua … but no need to learn that)
you can and do add code to each element of your program
… but most of the time it is just simply selecting from a list of actors/attributes and then setting values with typed in numbers
using the expressionEditor … we have access to predefined functions and great flexibility!
@ChaoticGood … IMO you are in the best place to start making your dreams come true
you can start without knowing how-to code … and learn without many,many frustrations
each of us was at your starting point at some time …
take your time … watch some videos … play with all the templates … enjoy yourself!
Look at the GS code..Is this really going to happen?
(now and maybe never)
you could use the URL feature in proGS … to show the data to a user
and have user input that data (via keyboard or buttons) into an attribute