what do i do while waiting for apple to approve my game?

3xL3xL Member Posts: 676
edited May 2012 in Miscellaneous
its been several days already and i KNOW it takes a bit. but in the meantime...

Comments

  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    If there are bugs, why not fix them before submitting it to Apple?

    Ace
  • beefy_clyrobeefy_clyro Member Posts: 5,394
    If there are bugs, why not fix them before submitting it to Apple?

    Ace
    Agree

  • IsabelleKIsabelleK Member, Sous Chef Posts: 2,807
    Launch a marketing campaign, little PR is never bad :)
  • EbreezeEbreeze Member, PRO Posts: 481
    drink
  • EbreezeEbreeze Member, PRO Posts: 481
    or drink while marketting...your choice
  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    I would do some marketing - But you could work on a new project. However, like Ace said, try to squash the bugs before submitting to Apple. :)
  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
  • 3xL3xL Member Posts: 676
    Yea..drowning a fish it the most votes tho...

    Lol

    Honest to god I had to reject my binary from iTunes connect about 4 times cause of bugs. Bug fixes/update (new levels and stuff) it is! While drnking some Havana club :)

    Can't wait to show u guys my upcoming game. Video trailer is ready and everything.
  • xforcexforce Member Posts: 187
    fix bugs if you're aware of them. they shouldnt be left in the game
  • 3xL3xL Member Posts: 676
    Bugs are always gonna be present. Even top company games have bugs

    There mine are graphical bugs. Not critical. But it's ok it's only noticeable by ME cause I know it's there. And its one bug and its tiny. Actually my wife says is NOT bug but more of a graphical pickiness of mine lol

    What I really wanna work on is obviously fix that one image and make new world with new levels. I already started but I'm flying to Atlanta for memorial day. So I'll be over there for a week..

    But all is good cause image my iPad and I can make music for the levels and use my drawing app to create the level concepts :)
  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408
    Use testflightapp to beta test before submitting so you have a wide range of beta testers!
  • 3xL3xL Member Posts: 676
    Use testflightapp to beta test before submitting so you have a wide range of beta testers!
    Hmm...I'm scared to have my app reversed engineered :/ but I might to this for my next app since this one in question is currently "awaiting for review" . Thanks for reminding me Jon!
  • EatingMyHatEatingMyHat Member Posts: 1,246
    Marketing... don't even think about a new game before you sure you made the most out of this one.
  • EatingMyHatEatingMyHat Member Posts: 1,246
    I'm with @tshirtbooth on that one, just make sure not to post it to your Facebook account. Might be illegal in some states.
  • 3xL3xL Member Posts: 676
    I agree with both of u.

    Gonna dedicate to this game.

    I just got back from the Miami office of aquatical methods of terminations and they told me I don't need a license but I'm only allowed to drown a fish on Thursday's and Sunday's between 2-7 am at the southeast bay under the train tracks when the stars are aligned to potato.
  • RPRP Member Posts: 1,990
    Go bigger...Sink a whale.

  • QuireQuire Member Posts: 54
    Future product from 3xL: Dehydrated Water...Just Add Water! :D
  • EatingMyHatEatingMyHat Member Posts: 1,246
    @Quire I just saw the TV commercial for it...

    "DehyWater! Enogth to make 2 gallons of water. Just add 3 gallons of fresh water, filter, shake and within 30 minutes it is ready!"
  • 3xL3xL Member Posts: 676
    Omg u guys gave a good idea....

    I gotta go try this....
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