Multitouch Collision problem

CluvCluv Member Posts: 229
edited June 2012 in Working with GS (Mac)
Hey!

I am building a kids app and want there to be an option for multitouch. I went ahead and used @tshirtbooth 's demo to build my multitouch. The multitouch works fine, but because the constraints are not linked to the actual actor, but to its general vicinity, I can move objects through collide walls.

Comments

  • GreenHavenGamesGreenHavenGames Member Posts: 62
    It sounds like your collision rules aren't set up right. Without a better description of what is happening, it's hard to tell.

    Try testing collision with a single touch actor, does he work?
  • CluvCluv Member Posts: 229
    @GreenHavenGames: Yes, it works with a single tough actor. I am using the collision rule within GameSalad. TShirtBooth used a close to self.touch sort of detection. Is there a better way to do it?
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