When Behavior Explode?
Hi guys.
I would like to have a easy behavior to put a explore action in a actor.
Can It Go ask?
Regards![;) ;)](http://forums.gamesalad.com/plugins/emojiextender/emoji/twitter/wink.png)
Ruben
I would like to have a easy behavior to put a explore action in a actor.
Can It Go ask?
Regards
![;) ;)](http://forums.gamesalad.com/plugins/emojiextender/emoji/twitter/wink.png)
Ruben
Answers
http://forums.gamesalad.com/discussion/43655/
But i want to save time!!
@rubiyoo
were lucky enough we have gamesalad and can do this stuff extremly quick, we dont need preset behaviors for everything
I want to do all tuto of Tshirtbooth but with a simple button.
It will do my dream, because it´s very manual to do a explode :S
made you a demo: http://www.mediafire.com/?0d56ogf7h5b1u4a
you could just use 4 parts … 4 particles Behaviors
once you have one particleBehavior working right
just [option]+drag that one to use for the others
--change the image of the particle
--change the Velocity/Position … Direction
vectorToAngle(0- self.Position.X ,320- self.Position.Y )
x: 0 = left of scene; 240 = middle of scene; 480 = right of scene
y: 0 = bottom of scene; 160 = middle of scene; 320 = top of scene
simple to just make those changes …
and we don't have Explode behavior to do that for us
though think that if we did
… we would still have to enter parameters such as are in particleBehavior
==
love that art work! me, I would want to explode the baddie!
… well perhaps some of those lovelies had been eliminated!
last I checked in 0.5.0:
Explode was right below Electrify
and above Fade and Flicker … in the Exotic Behaviors
go check it out for yourself … if you don't believe me!
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
Yes it´s true story. But if you can use Ms-Dos or Mac Os X? What do you want to use? Mac right?