Which do you prefer?

poorcollegedevpoorcollegedev Member Posts: 289
edited May 2012 in Working with GS (Mac)
Im starting to make an adventure game that will be updated with new content after release.

Comments

  • master200012master200012 Member Posts: 372
    I think more updates is better. Customers tend to dislike dramatic changes in what they are doing (playing your game). However, I understand it is more work for you. Trade off :P

    Good Luck!
  • poorcollegedevpoorcollegedev Member Posts: 289
    @master200012 thanks for your input man! Since you chose more frequent updates, how frequent is too frequent?
  • master200012master200012 Member Posts: 372
    Well, that's up to you. Usually I'd go once a week to once a month, but it depends on how much work you want to put into this.

    Anyway, congrats with your project and Good Luck!
  • poorcollegedevpoorcollegedev Member Posts: 289
    Well, for the updates, I was just going to be adding more missions and locations. Nothing too big like complete overhaul of the games systems.
  • EatingMyHatEatingMyHat Member Posts: 1,246
    My preference is great game with great content in the first release... I don't like seeing 'coming soon' in games.

    But if I have to choose, less updates are better for me.

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