Android Sounds Crackling (when done simultanously/rapid succession)

bazookaBenbazookaBen Member Posts: 318
edited May 2012 in Tech Support
for my upcoming game which uses projectiles, i get lots of crackling when sounds are playing in rapid succession/simultaneous.

Eg:
- machine gun fires every 0.25/0.5 seconds.
- explosion sprite and death of enemy soldier having two simultaneous sound effects

happens only in Android, both in Viewer and published version. iOS builds are perfect.

note
- all sound fx were imported as wav sounds
- no background music is playing
- FPS when testing was around 60

you can run the experiment yourself, with my sound file
http://dl.dropbox.com/u/29923081/thud.wav

Answers

  • swalkerswalker Member Posts: 29
    have you got lots of projects open or programs running? i had this too. try restarting gamesalad and failing that restart your machine. i found this went away when i only had a single project open. the more open GS projects, the more problems i have encountered with crashing, dodgy sounds etc.
  • bazookaBenbazookaBen Member Posts: 318
    @swalker nope. It happens when i've finished publishing the app too. So the Creator is not the cause.
  • JustMe74JustMe74 Member, PRO Posts: 542
    edited May 2012
    I have this issue too (on the Android device), when more than one sound file is playing at the same time.

    Tested on Kindle Fire. All sounds were native .OGG files.
    Same game works flawlessly on iPhone/iPad/iPod

  • bazookaBenbazookaBen Member Posts: 318
    my test devices were

    android 2.2
    htc desire and samsung captivate
  • izamizam Member, PRO Posts: 503
    I face the same problem. Bug report sent. GS 9.93 has a slight improvement on this but the pop and crackle of the sound effects (.ogg file) still there.
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