Some help getting started

RhysAndrewsRhysAndrews Member Posts: 5
edited November -1 in Working with GS (Mac)
Hi all,
I'm not new to game design, but I am new to gamesalad. I'm just messing around with it at the moment to see if it can do what I am hoping it can do.

I was hoping to have a terrain / slope style platformer - so if the character walks across the terrain, he goes up and down according to its elevation. I wasn't sure if this was possible via physics, so plan B was to create an array of the target Y coordinate between key points along the terrain, and changing the Y coord for characters accordingly. But then I found out there's no array support for game salad.

What's an alternative to using arrays ?
Thanks,
Rhys

Comments

  • RhysAndrewsRhysAndrews Member Posts: 5
    Oh, I was also trying to make the character animate when his X variable differs to his "X previous" variable (an attribute I created), and then stop animating when they're the same (i.e he's standing). But I can only seem to use the animate function once.
  • adadoadado Member Posts: 219
    Usually to get things to repeat, you wrap it in a Timer or a Rule although the Timer is usually more reliable in this beta product.
  • RhysAndrewsRhysAndrews Member Posts: 5
    @adado
    Thanks for your help.
    Not sure how your answer is applicable to arrays, I'm afraid.
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    I have only used GS so I am no expert in game design, but I have seen a number of posts by people asking for arrays so I am assuming GS does not have this feature.

    Everything you asked about is possible (and pretty easy) in GS. Click on support and check out the wiki. The magnifying glass in the top right corner of the website is a great way to find things in the wiki or in the forums.

    good luck!
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