Free VS paid sales data
Chaser
Member Posts: 1,453
It's only been a few days since the release of gumball copter and the free lite version but it look pretty familiar already. Some 450+ downloads of the free version and only a slow steady handfull of the paid version. However when I compare the paid version of gumball copter to my ghost words app that had no free version their sales numbers is almost exact. I will keep an eye on it in the weeks to come which may determine if I do another free version. Leads me to believe there are more of those that will never buy anything when there are free versions and those like myself that will fork out the money for whatever reason.
Comments
the app we have a lite version of, is selling no more (has had the same sales pattern) than the apps we don't.
I think it will also have to do with the timing too.
We have seen in the last week or so, that Alpine Crawler, used an early lite version to build hype for the full game when it came out to some good effect.
Also, there is the method that the pro GS guys have been using, that sends lite users direct to the store for the full version via URL forwarding.
The URL forwarding seems like the way to go with a lite version..."Eye Level, is Buy level" as the old retail saying goes.
-any other suggestions?