How to implement the Retina display in Application?
i-Phonedeveloper
Member Posts: 2
How to implement the Retina display in Application?
Answers
For Example: ur creating iPhone Retina , so ur scene size is to default 480X320 Landscape but ur background designed for 960X640, and this apply for all ur graphics just apply the ratio.
Also, the size of your actor and image needs to be an even # divisible by 4.
Furthermore, you want to click the box "Resolution Independence".
Regards,
Jack McGraw
I'm having the same issue, my game scene for iPad dimensions is 2048 X 1536 (72ppi), but when i add it to the screen half of the image is going beyond the borders, is there a solution to view in the preview, i used resolution independence on.
Any details regarding this would be more helpful.
And don't create multiple posts with the same question.