Hibernate Bug on Android

JustMe74JustMe74 Member, PRO Posts: 542
edited June 2012 in Working with GS (Mac)
I have a behavior on every scene to handle the Hibernate function. If the device goes into Hibernate mode, my pause screen is loaded.

If I am in a level and I push my "Pause" button, the pause scene loads and it works fine. If I am in a level and I push the power button (Kindle Fire) and then go back to the game, it also fires the pause scene... BUT... when the pause scene is closed, the camera is not in the correct position. I have some off-screen actors above the game board, and it looks like it's moving the camera up, because I can see the bottom of one of the windows that should be off the screen.

Any idea how I can fix this?

Answers

  • JustMe74JustMe74 Member, PRO Posts: 542
    Anyone?
  • MarkOnTheIronMarkOnTheIron Member Posts: 1,447
    Someone mentioned some time ago that the hibernate behavior was Nook only. Maybe that's why it doesn't work correctly on the Kindle Fire.

  • JustMe74JustMe74 Member, PRO Posts: 542
    @MarkOnThelron
    My app was rejected by Amazon for not having it on one scene.
  • JustMe74JustMe74 Member, PRO Posts: 542
    maybe have a reset camera origin rule in there?
    How do I do that? I don't see that one in behaviors.




  • MarkOnTheIronMarkOnTheIron Member Posts: 1,447
    @MarkOnThelron My app was rejected by Amazon for not having it on one scene.
    I have 9 games on the Amazon Appstore and none of them has the Hibernate rule. Maybe you got unlucky :)

  • JustMe74JustMe74 Member, PRO Posts: 542
    @uptimistik
    Unfortunately, that didn't work either.
  • deadlightsdeadlights Member, PRO Posts: 235
    edited June 2012
    @JustMe74 Did you ever find a solution to this? I'm having the exact same problem and the reset camera didn't help :(
  • JustMe74JustMe74 Member, PRO Posts: 542
    No, the bug is still in .94. I just submitted a project file to support, so hopefully they fix it.
  • lycettebroslycettebros Member, PRO Posts: 1,598
    edited June 2012
    @MarkOnThelron My app was rejected by Amazon for not having it on one scene.
    I have 9 games on the Amazon Appstore and none of them has the Hibernate rule. Maybe you got unlucky :)

    Me too. (as in I have games on Amazon without any hibernate rules)

  • JustMe74JustMe74 Member, PRO Posts: 542
    I understand that it's possible to submit something and have it pass (my game is on Amazon), but I'd much rather GS fixes the bug.
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