Question about iphone/ipad resolutions
Hi all,
Forgive the n00b question, I promise I did do a search.
So I am meeting with my artist tomorrow and I want to make sure we are taking the most efficient approach to making the artwork.
My understanding is the screen specs are
iphone: 320x240 , 960x480 ?
ipad 1024x768, 2048x 1536 ?
So the general practice is to do all the artwork at retina resolution, check resolution independence, and it just works right?
Old iphones/ipads will just down convert automatically?
Any other tips that'll save headaches down the road. Anything I can do to make it easier to release on android later?
Would it be better to do everything vector? or does it not really matter?
Thanks guys!
Forgive the n00b question, I promise I did do a search.
So I am meeting with my artist tomorrow and I want to make sure we are taking the most efficient approach to making the artwork.
My understanding is the screen specs are
iphone: 320x240 , 960x480 ?
ipad 1024x768, 2048x 1536 ?
So the general practice is to do all the artwork at retina resolution, check resolution independence, and it just works right?
Old iphones/ipads will just down convert automatically?
Any other tips that'll save headaches down the road. Anything I can do to make it easier to release on android later?
Would it be better to do everything vector? or does it not really matter?
Thanks guys!
Answers
Regards,
Jack McGraw
Also, adding to the original question...does designing for Retina mean to create background art at 960 X 640?