Clear Screen Power Up

KrakenCMTKrakenCMT Member Posts: 22
edited June 2012 in Working with GS (Mac)
The game I'm working on has the baddies randomly appearing on screen and if they are not destroyed in time, they disappear. My question is, I want to make a powerup which clears the screen like the ol' "smart bomb" and I want the score to reflect how many were destroyed. The problem is, I need to know how many are on the screen at one time, but the rule I used for spawning baddies has a random range value for the amount of time between each spawn, so there's no way of knowing exactly how many are on the screen at a given time. Any suggestions on setups to remedy that problem?

Answers

  • KrakenCMTKrakenCMT Member Posts: 22
    Wow, I can't believe I didn't think of that. I wasn't even thinking of rules to apply the baddies, but for the main player. Thank you very much for the help!
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