Using writable tables to destroy 3 at a time

RCBANANARCBANANA Member Posts: 18
edited June 2012 in Working with GS (Mac)
How would you do this with writable tables:
If 3 of the same actor touch, destroy all 3 actors

I really need this, and I can't figure it out, but I know someone in gamesalad will know. If you do please respond
Thank you

Answers

  • fadamionfadamion Member, PRO Posts: 309
    Why would you need writable tables for this? Do all 3 touch at the same time? Please give a bit more info.
  • RCBANANARCBANANA Member Posts: 18
    I'm confused at what your saying
  • PhoticsPhotics Member Posts: 4,172
    edited June 2012
    It seems like you're making a puzzle game. With Commove, before tables, I used invisible actors to detect patterns.

    Now that read & write tables are here, I could rebuild Commove with tables in order to detect the occurrence of five-in-a-row of the same color. Yet, that would work because it's only horizontal rows. Additionally, it's a complete row.

    I'm not sure how three-in-a-row could be detected [in a large playing area] with just tables... especially if you're considering vertical, horizontal and diagonal matches.
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