Is having Retina Display in your game worth it? I'm thinking of building my game with retina from the beginning. How much of a difference does it make?
My game will be for the iPhone. Is it worth it to resize my images?
So you worked on 480x320 images? In that case you should make them one more time, in 960x640 resolution. If you just resize them - they will be pretty ugly.
If i check the ipad reolsution on the project: i need to import the images as retina but the actor and the scene sizes will be 1024x768 (for iPad)? I don't need to change the size of the scene to 2048x1536??
With retsina all you have to do is import images 2x the size of the actor, everyhing else should be designed as normal.
It goes without saying, that means you need to design your artwork from the start at 2x the resolution, resizing a 480x320 image to 960x640 is going to look like crap
I'm having an issue with retina display image size, my game scene for iPad dimensions is 2048 X 1536 (72ppi), but when i add it to the screen, half of the image is going beyond the borders, is there a solution to view in the preview, i used resolution independence on.
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Thanks
It goes without saying, that means you need to design your artwork from the start at 2x the resolution, resizing a 480x320 image to 960x640 is going to look like crap
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I'm having an issue with retina display image size, my game scene for iPad dimensions is 2048 X 1536 (72ppi), but when i add it to the screen, half of the image is going beyond the borders, is there a solution to view in the preview, i used resolution independence on.
Any details regarding this would be more helpful.