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Here's an updated Study of Loops that demonstrates (and compares speeds of) several looping algorithms that have been mentioned.
I found that I needed to log in to the forums for the ZIP to be recognised as a downloadable file rather than a picture in Safari on my mac!
I wonder is there is any advantage/disadvantage to using 0.01 as opposed to 0.0001 as they both loop at the same speed, would 0.01 give the loop more time to execute its function/contents ?
You reach the theoretical limit of the GameSalad at .015. (That's about 60 frames a second.) Anything less isn't going to speed up a processor that is set to fire at around 60 frames a second.
About the fastest loop GameSalad can achieve . . .