Important question about Timer-Attribute.
![fahrraddach](http://forums.gamesalad.com/applications/dashboard/design/images/defaulticon.png)
Hey,
I'm currently developing a metronome app. My problem is that the timer attribute can't play a tick, instead of every 5s, 120 times in a minute. Is there a possibility to include BPM in my app?
Thank you very much.
I'm currently developing a metronome app. My problem is that the timer attribute can't play a tick, instead of every 5s, 120 times in a minute. Is there a possibility to include BPM in my app?
Thank you very much.
Best Answer
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MotherHoose Posts: 2,456
@fahrraddach … alas … in GS … at this time …
options we have for SFX are Play plus pitch/volume/positional/velocity
can you try with just user selections for the standard BPM (9-12 soundFiles) ???
… rather than all the possible iterations between 44 and 200?
@FryingBaconStudio … sound is your forte!MH
Answers
http://www.hypnosishealthcare.com/metronome.html
-right click on any of the various BPM's you want … and Download Linked File As…
Audacity is free … http://download.cnet.com/Audacity/3000-2140_4-10062994.html
then you can export the wav to the ogg format for GS
(if you are good at it … you can edit the length of the file in Audacity)
saving big bytes
… import into GS project as a sound file
put the Play Sound behavior in a rule for stop/play and loop
the metronome sound is constant and consistent … no worry about missing a tick