arrays
![liamo](http://forums.gamesalad.com/applications/dashboard/design/images/defaulticon.png)
I think gs needs arrays, it would make organizing attributes much easier, otherwise we could use tables in the rules. e.g
if attribute game.some table-row: 5 - column:1 = 7
...do stuff...
etc...
if attribute game.some table-row: 5 - column:1 = 7
...do stuff...
etc...
Comments