Collision + Unscrollable!!

aalzankiaalzanki Member Posts: 283
edited November -1 in Working with GS (Mac)
Hi..
I have a game with a ball and some walls, so all you should do is bounce to the top.
But when I added my lose actor that end the game (I mean if you fell downward you lose) it won't change the scene when colliding with the ball, the actor is under an unscrollable layer and isn't moving but when it collides with the ball nothing happen. When I change the unscrollable to scrollable it works.
So any help please ??

Comments

  • adent42adent42 Key Master, Head Chef, Executive Chef, Member, PRO Posts: 3,159
    We should document this better, but when a layer becomes , it's sort of in a different coordinate space, so unscrollable layers do not collide well with scrollable layers.

    The unscrollable layer was meant for HUD's and UI elements that don't interact with the main scene but need to be visible all the time.

    I'll let the developers know about the desire for collision with unscrollable layers, but I would avoid trying that for now.
  • aalzankiaalzanki Member Posts: 283
    Ok, isn't there any other way other than unscrollable layers (I mean to make it like a HUD but without using unscrollable)
  • ORBZORBZ Member Posts: 1,304
    move the object manually by constraining it to the camera origin y
Sign In or Register to comment.