Collisions(or lack there of)
I'm trying to keep an object inside a circle(a dish basically). I set up a series of square actors around the edge of the dish and set them as obstacles. The object on the dish moves in a random direction. Half the time it will collide with the edge and bounce away. Half the time it will completely ignore the edge of the dish and keep on going. :-/
Is there a formula to keep the object constrained within the circle or is there some magical way to make collisions actually work? I can't have the object flying off into space and I can't release this game if collisions aren't working.
Is there a formula to keep the object constrained within the circle or is there some magical way to make collisions actually work? I can't have the object flying off into space and I can't release this game if collisions aren't working.
Answers