A bug I can't figure out

rabbigarfinkelrabbigarfinkel Member Posts: 39
edited June 2012 in Working with GS (Mac)
Hello, I am working on my version of Tshirtbooth's trivia game template. In a final scene that displays the total score, I have a series of rules that say if the score is between 100 and 90, display an A, etc. all the way down to F. If the score is less than 59, I want the game to play my sad trombone sound effect (wah-wah-wah).

It's all pretty simple. The problem is that my game plays the sad trombone if you get any score less than 100. I've checked and re-checked to make sure that my less than's are not greater than's. I have a display text box that verifies the correct score is calculated. But no matter what I do, I get the sad trombone. I've used way more complicated rules before with success, so this is frustrating. It's a just a simple "if score is less than 60 play sound" rule

I'm all out of ideas on this one...do the current GS bugs affect simple attribute stuff? I doubt it, it must be a problem somewhere in my rules, but I can't figure it out.

Has anyone encountered anything like this?

Thanks,

Eli

Best Answer

  • JustMe74JustMe74 Posts: 542
    Accepted Answer
    Can you post the actual rule in a screenshot?

Answers

  • rabbigarfinkelrabbigarfinkel Member Posts: 39
    Yes...how do I do that?
  • rabbigarfinkelrabbigarfinkel Member Posts: 39
    okay, it looks like I fixed it by deleting the rule and rebuilding it from scratch.
  • JustMe74JustMe74 Member, PRO Posts: 542
    That's good -- weird problem though!
    For future reference, you can take a screen shot on the Mac by pressing Command-Shift-4 and then select the area you want to take a screenshot of.
Sign In or Register to comment.