Spawn actor X and Y max. Collision with game screen.
mchsapples
Member Posts: 2
Is there a spawn actor X and Y position maximum? I can do 450 on X, but when I try 500 the actor doesn't spawn. I did 800 on a different actor also.
I'm trying to make the actor spawn right on the edge of the other actor to make it look meshed together since the max image size is 1024. If there's another that would appreciated.
Also is there a way to make the game keep an actor inside the screen without it moving outside the edges? It is player controlled also.
I'm trying to make the actor spawn right on the edge of the other actor to make it look meshed together since the max image size is 1024. If there's another that would appreciated.
Also is there a way to make the game keep an actor inside the screen without it moving outside the edges? It is player controlled also.
Comments
Scene button -> Attributes tab.
Can we safely assume that actors that fly off screen with a given velocity are eventually going to be auto-destroyed once they reach that boundary and we don't need to worry about destroying them manually?
What is the exact limit? I've just guessed it was somewhere over 100 pixels off screen would trigger auto-destruct? Could you give us the exact figure? Sometimes I like to hide actors at -100,-100 before use but I'd still like to know the exact dimensions just in case I need to position stuff off screen in a non-overlapping manner.
They will get auto-destroyed but don't always count on it if you can destroy it earlier.
What is a good way to drag an actor? They way I have it is very horrid where if touch is inside or outside then it will move the actor to those coordinates.