Unstable actor when idle

mdtajghorimdtajghori Member Posts: 24
edited June 2012 in Working with GS (Mac)
Hey guys, so the actor I've created has some weird micro movement going on even though no movement attribute is activated at that point (I've set up the game such that all movement should take place only upon pressing specified keys). I've tried turning gravity on/off but that doesn't resolve the issue. Below is a video describing the issue. It could a matter of collision shape (I've got it to be a circle based on actors shape)


The actor is the circle with a 'B' inside it, on the left of the scene. This undesired movement gives the game an unfinished look.

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Answers

  • MetzoPainoMetzoPaino Member Posts: 195
    Thanks @jamie_c I've had that problem for a while
  • mdtajghorimdtajghori Member Posts: 24
    Thanks, will try and report when I get home
  • mdtajghorimdtajghori Member Posts: 24
    acceleration in negative y is 1200 and drag is 400
  • mdtajghorimdtajghori Member Posts: 24
    Hey TB, I tried lowering both values but didn't work. but the solution in jamie_c's link worked perfectly. Thanks guys!
  • mdtajghorimdtajghori Member Posts: 24
    edited June 2012
    Oops, spoke too fast lol. My actor doesn't move anymore even if I press the movement keys

    edit: got the movement to work
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