Can Gamesalad in-app purchase (IAP) behavior work in an AdHOC installation?
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When testing IAP on the iPhone, I get an error that "product identifier was not recognized." and why doesn't it prompt for the sandbox test user login?
I verified that the product ID match in both gamesalad and itunesconnect.
So can Gamesalad IAP work in an AdHOC installation on a sandbox test user environment?
I verified that the product ID match in both gamesalad and itunesconnect.
So can Gamesalad IAP work in an AdHOC installation on a sandbox test user environment?
Best Answer
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Braydon_SFX Posts: 9,273
Yes, you should be able to test the in-app purchases even with an adhoc.
Did you create a test user account on iTunes Connect?
If so, close your app on your iPhone, log out of your Apple account in Settings, and start your app. When you tap your IAP, log it with your test user account.My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
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Thank you for your input guys.
Could you please explain how to match the AppleID and BundleID?