Time related events - Increasing actors velocity & spawn rate

ToecutterToecutter Member Posts: 19
edited June 2012 in Working with GS (Mac)
I've made a game that spawns random actors onto a conveyor belt and sends them towards a point at a set speed. I'd like to create variable speeds for the conveyor belt & drop rate of the spawner linked to the ingame clock (which counts down from 3 minutes). Any ideas how this is possible? Thank you

Answers

  • NmdogdudeNmdogdude Member Posts: 174
    I'm doing something similar with my app.
    Try this:
    Create a timer attribute 'after x amount of seconds change actor attribute 'game.linearvelocity.x.' to 'game.linearvelocity.x. + (amount of velocity change)
Sign In or Register to comment.