Time related events - Increasing actors velocity & spawn rate
I've made a game that spawns random actors onto a conveyor belt and sends them towards a point at a set speed. I'd like to create variable speeds for the conveyor belt & drop rate of the spawner linked to the ingame clock (which counts down from 3 minutes). Any ideas how this is possible? Thank you
Answers
Try this:
Create a timer attribute 'after x amount of seconds change actor attribute 'game.linearvelocity.x.' to 'game.linearvelocity.x. + (amount of velocity change)