Dealing with IAP with multiple currencies
jiffw
Member Posts: 42
If you have IAP how do you present the prices to users? And how do you deal with the app released in different countries with presumably different currencies.
Best Answer
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Chobbiface Posts: 491How you present the price in-game is your choice really, which currency you want to show, though I guess US dollar is most common. In terms of different countries, don't worry about that, Apple will show the appropriate currency for that country when the prompt pops up for purchase
Answers
If they're not in one of the countries i have an image for then default to USD.
If you found a way around this it would be great to know
Display Text > game.Tier.1
That way it gets the correct value from the users own store location - some people here in New Zealand use the US store - so you need to do it from the store not the geographic location.
Totally hypothetical - but that would be a nice feature eh
I'm a Japanese developer.
I think matarua's indication is very very important.
For general people, prices need to be displayed with their own currency unit.
I strongly hope that the GS team to support this feature!