Endless Vertical shoot em up , speed up over time and enemies spawn increase.... HELP!!!

jerlant360jerlant360 Member Posts: 82
edited June 2012 in Working with GS (Mac)
Guys im working on a vertical shoot em up game and i want to know how can i put an endless vertical scene to it , and make it go faster over time.

for example: i start the game then start to appear some enemies (20 seconds later) the game is a little more faster and more enemies are coming something like that.

Thanks a lot!!!

Answers

  • master200012master200012 Member Posts: 372
    instead of making you move up, make everything else move down. Use math to determine the speed (for example:

    make an attribute for the game where the attribute is related to the number of enemies spawning.

    So, Create a timer that says every x(total number of enemies spawning - number of enemies spawned) and put in it the spawn actor behavior.)

    Sorry, not that good an explanation but I hope it helps!
  • jerlant360jerlant360 Member Posts: 82
    Thanks master200012 i'll take your advice of make everything else move down, but i need to know how to make this scene endless too, i think this are going to be hard :P
  • HapiappsHapiapps Member Posts: 373
    The scene does't need to be endless. The enemies will move downwards and your main character will stay in the same place so it will give the allusion that he is going upwards.
  • jerlant360jerlant360 Member Posts: 82
    Hapiapps , that's right hahah

    Thanks dude :-bd
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